

- Skatebird physical release manuals#
- Skatebird physical release manual#
- Skatebird physical release Pc#
- Skatebird physical release windows#
I can’t blame the game for not catering to me, I just don’t fancy battling with gummy controls and a camera that really hampers flow. Early missions do a fine job of gradually tutorialising the tricks at your disposal, and there’s even a helpful toggle in the options to adjust gamespeed.

As is a finicky and inconsistent physics. The camera’s tendency to get stuck on the geometry – an issue the developer is aware of and has promised to fix – is one of the culprits here.
Skatebird physical release windows#
SkateBird asks: what if you weren’t an agile and fearless athlete, but instead a small, puffy bird that occasionally forgets that windows exist? And it absolutely captures this. Skateboarding games offer the fantasy of being impossibly skilled. It’s just the actual manoeuvring – the ‘Skate’ half of the ‘SkateBird’ combo – that can be endlessly fiddly. Some janky textures and an odd depth of field effect aside, the packaging is great fun. Missions involve you pulling off ever more complicated maneuvers, but they’re all given funny context as part of a surprisingly detailed story campaign. The second is a rooftop where you’ll plan a heist to save Big Friend from their boring job – a noble pursuit.
Skatebird physical release manuals#
So the first park is your Big Friend’s bedroom, which you’ll clean up by grinding around the rim of manky soup bowls and pulling manuals over carpet stains. I think you already know whether SkateBIRD’s humour appeals to you.īoth park and mission designs play into the…I want to say… lore? The deep SkateBIRD lore. Personally, I found the writing to be a hoot, but I’m also the sort of person who just made that pun. Each one is preceded and concluded by conversation, and progression in the bird’s quest to aid ‘Big Friend’. Around the stage are various birds, and chatting to them lets you kick off the next mission.

Each stage functions as a free-roam park, letting you explore its sandbox to practise and find collectibles. 📼 List of games included: A Mini Falafel Adventure, Becalm, Daughter of Reyn, Detritus, Echoes+, Emily is Away, Enviro-Bear 2000, Fairy Song, Forklift Man, FRAGMENT: Extended Edition, Garbageboi+, Good Morning Drifter, Greetings, Guardian Sphere, Homerun Bun+, Kiwi 64, Lianthus, Lucid Heist, Lycanthorn, Missed Messages, NO PLAYERS ONLINE, Paint Game, Pearl Grabber, Quest of Graal, Secret Tea Garden, Stellar Nexus, Tempo Quest, Tonsil Terror, Two Timin' Towers, and YOU LEFT ME.Īlso includes demos for Billie Bust Up, CONSCRIPT, Grapple Dog, Pathogen-X, SkateBIRD, and The Lone Blade.The conversations between birds that bookend each mission are also delightful. 📼 1,000 copies* - as a test to see if there's an audience for this uniquely new idea of physical collections of tiny indie games for PC, only 1,000 copies of Volume 1 are available for sale - hopefully we can make many more volumes in the future! (*1,100 copies have been printed in total as additional units were needed for the many developer samples)
Skatebird physical release manual#
📼 Collector's box - the gorgeous slim box, designed to fit in with your games collection, also includes a full-colour manual with a full page dedicated to each of the 36 titles and why we chose them for this collection
Skatebird physical release Pc#
📼 USB tape cassette - your mixtape of games are fittingly featured on a tape cassette shaped USB, complete with a built-in custom launcher for easy plug 'n' play use on your Windows PC or laptop 📼 6 demos - to fit with its PC compilation disc/PS1 demo disc type vibes, we've partnered with teams behind some of the most exciting upcoming commercial indie games to provide playable demos - including SkateBIRD, Grapple Dog, Billie Bust Up, and more! 📼 30 games - a curated collection of 30 varied games from small indie developers in the freeware scene - from retro first-person shooters and platformers, to visual novels, tower defenses, and quick experimental ideas, this is a showcase of pure creativity that finally gives these smaller games the attention and preservation they deserve
